Sunday, September 23, 2012

Glimmer - Trackable Hunter Pet (Water Strider)

Glimmer is a level 85 unique red & grey water strider, and one of two new rare elite trackable hunter pets that can be found in The Jade Forest. (The other is Savage the white tiger.) Glimmer is an exotic pet and therefore can only be tamed by Beast Mastery spec hunters. Although Glimmer doesn't have a very long path he can be quite difficult to find due to some phasing issues throughout his path (more info on that further into this post).

How to track: Like the other trackable hunter pets, you will not be able to see him when he's up. He is completely stealthed. In order to locate him, you will need to find and follow his tracks - tracks that thankfully only hunters can see. Once you've found his tracks you'll need to follow them until you don't see any more. This is where I like to wait and watch where I think that he'll be walking next. Often times you'll see a new track appear right in front of you - this means you've found him!

Once you find him, the only way to see where he is, will be for him to walk through a flare. Don't throw your flare down on top of the track he just left, throw it a little further out in front of where you think he is. When he walks through your flare he will become visible. You can take this opportunity to tame, or you can throw a Hunter's Mark on him - which will keep him visible to you when he goes back into stealth. Hunter's Mark will make him visible to you, but only you when he's in stealth.


Glimmer's tracks are called "Flooded Tracks", and they really look nothing like any track you would expect to see from his weird bug feet. (I guess they're better than paw prints though.) His tracks are also not particularly difficult to find toward either end of his path. They are light in color on ground that is dark green through most of his path, making them stand out a bit. Like other beasts' tracks they do not stay up indefinitely; the furthest ones behind disappear one by one as new tracks are created.

(Currently his tracks must be followed backwards in order to find him. Hopefully this will be changed in the near future. I will change the info right here on this page if I find out anything new.)

Glimmer's path is the shortest compared to all of the other trackable hunter pets. It takes him about 27 minutes to move from one end of the path to the other. When he reaches the end of his path, he simply turns around 180 degrees and heads back in the direction he came from. Although a short path is good, Glimmer's path is highly affected by phasing. As a matter of fact, about half of his path goes through several phased areas including: Fox Grove, Orchid Hollow, Shadybranch Pocket and Serpent's Heart. When he walks into these phased areas you will not be able to see or interact with him or even see his tracks. I was able to track him through his whole path to get some screenshots though, even with the phasing issues using eagle eye from unphased areas.

I'm not sure which quests change the phase of these areas yet. I couldn't see him move through the phased areas on a brand new 85 having done only a single quest in the zone. I also tried on one of my characters who had done a large portion of quests throughout the zone with no luck. I'm not sure if these phasing issues will carry over to live, but just in case I marked the phased area on the map below. The best bet to nab this guy is to search either end of his path for tracks (red line on map). If there are no tracks at either end, wait about 15 minutes and check again; there is a good chance he was passing through the phased area. If you still don't see tracks he's probably not up.

Red & White checkered line = phased area. Click map to Enlarge
I have several screenshots below that illustrate Glimmer's full path. The pics start on the western end of his path and follow him as he moves northeast toward the opposite end. Because of the incredible amout of phasing through the middle of his path I had to use eagle eye to follow him. Eventually I had to watch his tracks to see where he was when my Hunter's Mark wore off. (If you would like a better view of any of these screenshots, simply click on them to see the full-size image.)

The above screenshots show Glimmer nearing the western end of his path just north of Camp Gormal, and then turning around.
In the above left pic Glimmer is moving east past Nectarbreeze Orchard. In the middle & right pics he is heading into Fox Grove where he phases out.
The above screenshots were taken using eagle eye. They show Glimmer moving east through Fox Grove.
In the above pics Glimmer is continuing through another phased area, Orchid Hollow.
Above from left to right: Glimmer has just exited his phased area, and is moving north into The Aboretum.
These last screenshots show Glimmer Heading toward the northeastern end of his path and turning around. The exact place he turns around is where the 'H" is on your map where it says The Aboretum.
In the video below I follow Glimmer as far as I can into the phased area with my eagle eye and then pick him up again as he exits it to get his full path.


In this second video I searched for and then tamed him. (Gives a good idea as to the size he shrinks down to.)

Saturday, September 22, 2012

Patrannache - Trackable Hunter Pet (Crane)

Patrannache is a level 86 pink crane, and one of the new rare elite trackable hunter pets introduced in MoP. Judging by his name, color and the fact that he is also a bird; it seems that he is somehow related to the well known Mazzranache found in Mulgore. Personally, I'll be looking for this guy first when MoP hits for obvious reasons.

Unfortunately Patrannache can be quite difficult to track down. I definitely found him to be the toughest of these new hunter pets to find without a doubt. He has an incredibly long and windy patrol route through a very good portion of The Valley of the Four Winds. (See map below for exact path.) Luckily he can be tamed by hunters in any spec, and once found he makes a unique pet that really stands out.

How to track: Like the other trackable hunter pets, you will not be able to see him when he's up. He is completely stealthed. In order to locate him, you will need to find and follow his tracks - tracks that thankfully only hunters can see. Once you've found his tracks you'll need to follow them until you don't see any more. This is where I like to wait and watch where I think that he'll be walking next. Often times you'll see a new track appear right in front of you - this means you've found him!

Once you find him, the only way to see where he is, will be for him to walk through a flare. Don't throw your flare down on top of the track he just left, throw it a little further out in front of where you think he is. When he walks through your flare he will become visible. You can take this opportunity to tame, or you can throw a Hunter's Mark on him - which will keep him visible to you when he goes back into stealth. Hunter's Mark will make him visible to you, but only you when he's in stealth.


Patrannache's tracks are called "Barely-Visible Tracks", and they are very aptly named. Patrannache's tracks are incredibly difficult to see. They are very small, and blend right into the ground for most of his path. If you want any hope at all of finding these tracks it is an absolute necessity to turn ground clutter down to a minimum. I also found it helpful to hover my mouse over different anomalies in the terrain that I was scouring over so that the name of his tracks would pop up if I'd come across one. Like other beasts' tracks they do not stay up indefinitely; the furthest ones behind disappear one by one as new tracks are created. The best advice I think I can give when looking for his tracks is to take it slow, and check each area thoroughly. It is very easy to scan the terrain with your eyes and miss his tracks entirely - which may actually be right in front of you.

(His tracks are now facing the correct direction as of patch 5.2. You no longer need to follow them backwards.)

Patrannache's Path is hands down the longest and windiest of all the trackable hunter pets introduced in MoP. His path starts in the far east next to a tree by a small hill covered in grass and bushes. From there he heads west and literally winds his way through most of the zone. He walks through highly traveled quest areas, open empty fields, swims across water, he really does just walk all over the place. His path ends roughly in the middle of the zone, south of The Heartland just before the roads intersect. It takes him about 1 hour and 38 minutes to move from one end of the path to the other. When he reaches the end of his path, he simply turns around 180 degrees and heads back in the direction he came from.

Click map to Enlarge
Below I have several screen shots showing Patrannache moving along his path. The pictures start at the eastern end of his path and follow him as he moves west toward the opposite end south of The Heartland. (All of these screenshots can be enlarged for a better visual by simply clicking on them.)

The above screenshots illustrate the eastern end of Patrannache's path. You can see him heading toward it, and then turning around.
Above from left to right: Patrannache is heading west along the Yan-Zhe River, then turning north past Galleon on the Rumbling Terrace and heading across the river.
Above from left to right: Patrannache is heading northwest past Mudmug's Place (quest hub), then entering the Gilded Fan moving north and finally moving southwest through the Verdant Belt (Halfhill in the background).
Above from left to right: Patrannache is heading east over The Gilding Stream moving toward the Silken Fields, passing the Silken Fields, then moving south through The Plain of Theives and about to cross the Yan-Zhe River.
Above from left to right: Patrannache is walking west through Wind's Edge (Stormstout Brewery in the background), then passing bravely under the elite quest mob Darkhide on The Wild Plains, and finally continuing northwest through The Wild Plains.
Above from left to right: Patrannache is heading north past Stoneplow (the only area where I encountered any phasing issues with him), then through the hills bordering the Singing Marshes, and finally heading through the Singing Marshes.
In the above screenshots you can see the opposite end of Patrannache's path, just south of the Heartland and west of Halfhill.
Below I have a video following Patrannache throughout his entire ridiculously long path. I have sped up most of the video x6 to keep the length down (and it's still quite long...yeesh)! I recommend just clicking on the video progress bar at different intervals to try and find the portion of his path your looking for.


I have another (and thankfully shorter) video below of the first time I came across Patrannache's tracks, and then tamed him.


Oh yeah, did I forget to mention there's a pink crane mount? Well there is. Don't ask me how you get it. I don't know yet, but whatever it takes I MUST HAVE! Basically it goes like this: Patrannache + Pink Mount (and hopefully pink crane companion pet at some future time) = awesomesauce. 


Sunday, September 16, 2012

Bristlespine - Trackable Hunter Pet (Porcupine)

Bristlespine is a level 88 blue porcupine, and one of two rare elite trackable hunter pets that can be found in Kun-Lai Summit. (The other is Stompy the Goat.) He has a pretty long patrol route through most of southern Kun-Lai Summit. (See map below for exact path.) He can be tamed by hunters in any spec, and makes a fairly cute little pet.

How to track: Like the other trackable hunter pets, you will not be able to see him when he's up. He is completely stealthed. In order to locate him, you will need to find and follow his tracks - tracks that thankfully only hunters can see. Once you've found his tracks you'll need to follow them until you don't see any more. This is where I like to wait and watch where I think that he'll be walking next. Often times you'll see a new track appear right in front of you - this means you've found him!

Once you find him, the only way to see where he is, will be for him to walk through a flare. Don't throw your flare down on top of the track he just left, throw it a little further out in front of where you think he is. When he walks through your flare he will become visible. You can take this opportunity to tame, or you can throw a Hunter's Mark on him - which will keep him visible to you when he goes back into stealth. Hunter's Mark will make him visible to you, but only you when he's in stealth.


Bristlespine's tracks are called "Puzzling Tracks", and they look a wee bit large for the size of this little fellow. Like other beasts' tracks they do not stay up indefinitely; the furthest ones behind disappear one by one as new tracks are created. His tracks are dark green in color and most of his path is along dark brown grass, making them a little difficult to spot at times. His tracks are definitely easier to find if ground clutter is turned down to the lowest setting.

(Tracks are now facing the correct direction as of patch 5.1. You no longer need to follow them backwards.)

The Southern end Bristlespine's path starts on the Auburn Bluffs overlooking the sea and The Jade Forest. From there he basically makes a large oval through the entire southern half of the zone until he reaches the northern Auburn Bluffs, just south of the Temple of the White Tiger. It takes him about 45 minutes to move from one end of the path to the other. When he reaches the end of his path, he simply turns around 180 degrees and heads back in the direction he came from.

Click map to Enlarge
Below I have several screen shots showing Bristlespine moving along his path. The pictures start at the southern end and follow him as he moves west, north and then eventually east toward the northern end of his path. (All of these screenshots can be enlarged for a better visual by simply clicking on them.)

The above screenshots show Bristlespine heading toward the southern end of his path on the Autumn Bluffs (just behind Prankster's Hollow) and then turning around.
Above from left to right: Bristlespine is heading east past Lao & Son's Yakwash, past Prankster's Hollow and then heading through The Yaungol Advance with Inkgill Mere in the background.
Above from left to right: Bristlespine is still heading west through The Yaungol Advance (Gate of the August Celestials in the background), then moving toward Firebough Nook where he begins heading north. 
Above from left to right: Bristlespine is beginning to head east toward The Burlap Trail, then past The Burlap Waystation and passing The Sha of Anger at one of his spawn points.
Above from left to right: Bristlespine is heading east, just south of the Grummele Bazaar (Temple of the White Tiger in the background),  past Fire Camp Yongqi, and then back onto the Auburn Bluffs moving north.
These last screenshots show Brsitlespine moving toward the northern end of his path where he turns around. (He turns around right at that bunch of rocks & bushes in the screenshot on the right.) 
Below I have a video of following Bristlespine through his entire path, starting from the southern end and ending at the northern one. (Video has been sped up x4.) ~


I have another video (not sped up) of actually tracking & then taming him. ~

Monday, September 3, 2012

Portent - Trackable Hunter Pet (Quilen)

Portent is a level 90 Quilen that can be found patrolling through the Vale of Eternal Blossoms. He is one of the rare elite trackable hunter pets introduced in Mists of Pandaria. He is an exotic beast, therefore he can only be tamed by hunters that are specced Beast Mastery. Like Madexx, the scorpion in Uldum, he can spawn in several different colors. In Portent's case, he spawns in four: blue, red, purple and green. I believe each color is unique, and the color he spawns in is totally random. 


How to track: Like the other trackable hunter pets, you will not be able to see him when he's up. He is completely stealthed. In order to locate him, you will need to find and follow his tracks - tracks that thankfully only hunters can see. Once you've found his tracks you'll need to follow them until you don't see any more. This is where I like to wait and watch where I think that he'll be walking next. Often times you'll see a new track appear right in front of you - this means you've found him!

Once you find him, the only way to see where he is, will be for him to walk through a flare. Don't throw your flare down on top of the track he just left, throw it a little further out in front of where you think he is. When he walks through your flare he will become visible. You can take this opportunity to tame, or you can throw a Hunter's Mark on him - which will keep him visible to you when he goes back into stealth. Hunter's Mark will make him visible to you, but only you when he's in stealth.



Portent's tracks are called "Dusty Tracks." Like other beasts' tracks they do not stay up indefinitely; the furthest ones behind disappear one by one as new tracks are created. His tracks are dark brown in color and almost his entire path is on bright yellow ground, making his tracks one of the easier sets to find. Although they do stand out well, I still recommend turning the ground clutter option down to low to make finding them a little easier.

(Tracks are now facing the correct direction. You no longer need to follow them backwards.)

Portent's Path starts on Autumnshade Ridge, just northeast of The Gate of the Setting Sun. He turns around there just in front of the elite quest npc Bai-Jin the Butcher. From there he winds his way through pretty much the entire zone heading in a mostly eastward direction until he reaches the wall just north of Mogu'Shan Palace. It takes him about 32 minutes to move from one end of the path to the other. When he reaches the end of his path, he simply turns around 180 degrees and heads back in the direction he came from.

Click map to Enlarge
Below are some visuals of Portent moving through his path; starting from the west end of his path in Autumnshade Ridge moving east toward Mogu'Shan Palace.

In the above screenshots Portent is heading toward the west end of his path, where he turns around 180 degrees in front of Bai-Jin the Butcher and begins walking back in the direction he came from.
Above from left to right: Portent is moving south through Autumnshade Ridge, then east by The Five Sisters. In the right screenshot he is heading northeast through Winterbough Glade.
Above from left to right: Portent is heading north through the Ruins of Guo-Lai, then turning east in front of Ruins Rise. In the right screenshot he is moving east across The Emperor's Approach.
Above from left to right: Portent is passing the Golden Pagoda, while moving south along The Emperor's Approach. In the right screenshot he is moving east through The Summer Fields.
In the above screenshots Portent is heading north through The Summer Fields parallel to Mogu'Shan Pallace.
In these last screenshots he is heading toward the eastern end of his path (just north of Mogu'Shan Pallace), and then turning around. 
I've got a video below that shows Portent's full path, following him from the west side of the zone moving east. The video has been sped up x3.


In this second video below, myself and a couple of other hunters watched him walk a short ways until I finally tamed him.